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Channel: Jason L Blair, Writer & Game Designer
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Hear Me on the Jennisodes

I recently sat down with Jenn from the Jennisodes to discuss my latest project, Streets of Bedlam, as well as future plans for the Little Fears Nightmare Edition line and a short rant on stories in...

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The Dream Job

Last Friday, March 30th, I accepted an offer for the job of my dreams. This past Tuesday, April 3rd, I declined the position. Forgive me for not naming names, but this isn’t the studio’s story. This is...

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Read Me in Savage Insider

The latest issue of Savage Insider saw release this past week and, in addition to a bunch of great Savage Worlds-related articles, I speak a bit with Vickey Beaver about the process of conceiving and...

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This New Thing I’ll Be Doing

Most of the time since my last update has been spent giving birth to Streets of Bedlam (which is out in PDF this Wednesday!) but some of it was spent pursuing a new job. You may remember that I had to...

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Out Now: STREETS OF BEDLAM

*breathe out* I’ve been neck deep in my Savage Worlds project, Streets of Bedlam, since the turn of the year. I am very happy to announce that the game is out in PDF as of today! I’m going to allow for...

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Some People Liked Some Books I’m In

Starting a new job, working on two pen-and-paper game lines, selling a home, and moving out of the state are taking up a lot of space in my calendar so this isn’t the timeliest of updates but some...

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Out Now: DON’T WALK IN WINTER WOOD

Just a quick note to let all your story game fans know Don’t Walk in Winter Wood is now available for purchase! I only contributed a bit of fiction to the book; the heavy-lifting was done by Clint...

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A Metaphorical Haircut

It’s not that I get bored easily. But when I do tire of something, I have to change it. Mostly this means shaving my head or growing a ridiculous mustache but sometimes this means bigger things. I...

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Operation: Awesome – The One-Year Plan

About a month ago, I talked about how I needed to add new direction in my life (“A Metaphorical Haircut“) and that, even though I was sitting pretty with a great job at a great company, I was left...

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Behold the Human Stretch Goal

Over the past couple weeks, three different game designers offered me a chance to contribute to their Kickstarter projects as a participant in possible stretch goals. As the first’s been active for a...

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Out Now: CONSPIRACY RULES!

I’d been a fan of Lester Smith‘s original Dark Conspiracy for many years. My gaming interests tend to have a dark streak and Lester’s vision of a near-future world overrun by all manner of horror was a...

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The One-Year Plan Begins Now

The grand odometer of life has flipped another digit, and I’m staring across a field of 365 chances to fulfill some dreams until it does so again. As I talked about back in September, I aim to become...

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The One-Year Plan: Goal One – Met!

I finished a novel last night. I’m still a bit stunned by it honestly. It’s a Middle Grade novel, sure, so it’s 1/3 the size of a standard adult novel (what most folks think of when they think of a...

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I’m Speaking at GDC 2013

Ever since joining the video game industry, I’ve wanted to attend two events: E3 and the Game Developers Conference. This year, not only am I attending the latter but I’m speaking on a panel there! I’m...

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Chat with Me Tonight!

Hey everyone, sorry for the last minute notice but I’ll be sitting down with the folks at #rpgnet for a chat tonight, starting at 8p Eastern/7p Central. I’ll be talking about all things Streets of...

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Announcing SAINTS ROW IV

The higher-ups in the decision-making offices have officially made the announcement so I can now share it all with you. This is the title I’ve been working on since I joined the amazing team at...

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Back in the Saddle of the One-Year Plan

February was a bad month as far as getting any of my own writing done. All my energy was spent on work for the day job (which is awesome) but it left little time for finishing Five-Story Drop (the...

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I Want to Do More. I Want to Do Better.

I spent last week at the largest gathering of video game developers in the world: the Game Developers Conference in San Francisco, California. It was amazing. It was five intense days of lectures,...

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Saints Row IV Cover Art

Saints Row IV is only a handful of months away and I can’t wait for you all to get your hands on it. Until then, though, check out the newly-released cover art for the standard and Commander-in-Chief...

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SAINTS ROW IV –“War for Humanity” Trailer

Hot on the heels of the cover reveal comes the latest trailer for Saints Row IV. There’s really no preamble that will do this justice so I’ll just put this here: (Caution: Language, Pixelated Nudity)

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